Input Prompts Pack
An open-source project optimizing video game interfaces with enhanced accessibility. Features 1500+ AAA-quality icons for PC and console games, compatible with Unreal Engine and Unity. Perfect for game designers seeking polished, user-friendly assets.
Personal
6 months
6 months
Role: UX Lead
CONTEXT
An opportunity to establish a standard for the industry.
The growing diversity of games has reduced the focus on standardizing UI and icon design within the industry. For indie developers with constrained budgets, this often means crafting entirely new icon sets for every platform when releasing a game.
PROBLEMS
Lack o concistent
The outdated store came with it's own set of issues:
Poor scalability
The layout and navigation were not optimized for a rapidly expanding game library.
Poor scalability
The layout and navigation were not optimized for a rapidly expanding game library.
Poor scalability
The layout and navigation were not optimized for a rapidly expanding game library.
Poor scalability
The layout and navigation were not optimized for a rapidly expanding game library.
Poor scalability
The layout and navigation were not optimized for a rapidly expanding game library.
CHALLENGE
Design a comprehensive input control icons pack that enhances accessibility, and fosters collaboration and inclusivity within the gaming community.
Design principles
Clarity First
Icons should be instantly understandable, reducing friction for players during intense gameplay moments.
Flexibility Across Platforms
Icons should work equally well for gamepads, keyboards, and mice, ensuring compatibility for all players.
Future-Proof Design
Icons should remain adaptable as control schemes and technologies evolve across the gaming industry.
Accessible for All
Input visuals must cater to diverse player needs, promoting inclusivity in gameplay experiences.
PROJECT TIMELINE
GROWING PAINS
Why This Project Started ?
What began as a solution for input control challenges in a solo survival horror project became a tool to help game developers across the industry solve the same recurring issues.
The Problems We Faced
A small project-specific fix turned into a universal, open-source pack to simplify and standardize input control design.
Complicated input schemes make it hard for players to understand controls intuitively, especially in high-pressure gameplay.
Poorly designed UI elements break immersion, a critical factor for genres like horror, action, and RPGs.
Games often lack accessible control options for diverse players, limiting inclusivity and alienating potential audiences.
Patching Things Up
A small project-specific fix turned into a universal, open-source pack to simplify and standardize input control design.
The pack evolved from a quick solution for my project into a flexible, industry-standard resource that helps developers avoid similar problems.
Developers can easily integrate polished, adaptable control icons into any genre or platform.
Flexibility to support gamepads, keyboards, and mice ensures compatibility with all major input methods.
Customizable icons enhance both usability and aesthetics, creating smoother and more immersive player experiences.
NEXT STEPS
Retrospective
The creation of the Input Control Icons Pack has had a significant impact on the game development community. Originally built as a solution for my own project, the pack has since been downloaded over 10,000 times by developers worldwide. Its open-source nature has empowered game creators of all skill levels to streamline their UI design and improve accessibility across various platforms.
SUCCESS
The project was featured on well-known industry news portals such as 80.lv, 3dnchu, and CGVisual.com, where it was highlighted for its contribution to the community and its potential to make game development more efficient and inclusive.
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