CONTEXT
An opportunity to establish a standard for the industry.
The growing diversity of games has reduced the focus on standardizing UI and icon design within the industry. For indie developers with constrained budgets, this often means crafting entirely new icon sets for every platform when releasing a game.
GROWING PAINS
Why This Project Started ?
What began as a solution for input control challenges in a solo survival horror project became a tool to help game developers across the industry solve the same recurring issues.
The Problems We Faced
A small project-specific fix turned into a universal, open-source pack to simplify and standardize input control design.
Complicated input schemes make it hard for players to understand controls intuitively, especially in high-pressure gameplay.
Poorly designed UI elements break immersion, a critical factor for genres like horror, action, and RPGs.
Games often lack accessible control options for diverse players, limiting inclusivity and alienating potential audiences.
Patching Things Up
A small project-specific fix turned into a universal, open-source pack to simplify and standardize input control design.
The pack evolved from a quick solution for my project into a flexible, industry-standard resource that helps developers avoid similar problems.
Developers can easily integrate polished, adaptable control icons into any genre or platform.
Flexibility to support gamepads, keyboards, and mice ensures compatibility with all major input methods.
Customizable icons enhance both usability and aesthetics, creating smoother and more immersive player experiences.